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(+1)

This game is very cool! Absolutely adore the art style, which is candy to my eyes :D, music is also very good!
The area that needs some improvement is in the feedback of the actions, especially when things don't work, like the monster blocking with the shield and the (not sure why) indestructible zebra tiles doing nothing when I click on them D:
Also, having some more things go with the beat, like some sound if you attacked on the beat, or even just a sound or heartbeat animation for the metronome would be cool :)
A warning when you get close to dying would probably be good, as sometimes I forget what happens up there at the top of the screen 😅
Otherwise, the scene transitions are a bit jarring, especially on my slower laptop, the game just stops. and after a moment instantly changes music. Consider changing the scene asynchronously and while it's loading, you can nicely fade out the cutscene music :)
I would also change the return button to resume and exit to quit. Es ist bei weitem nicht so eindeutich wie 'beenden', keinen Ahnung ob das beim Übersetzen ne Sache war oder was
But all in all, especially for a prototype, it's very nice. I just love the art style :D

(+1)

Wow, that is amazing feedback, thank you!
Yeah, the zebra tiles are actually the enemy "baseline" attack against you :D Thus they are a nuisance to remove. They need better explaining for sure👍A heartbeat for the metronome sounds great, and an indicator of "hey, you managed to click on the beat!" is something I really need to add to make it more visible. Good pointers on the translations, I'll have to check up which are the most often used versions for those ;) I have taken a look into loading screens and screen transitions, they sadly didn't get the time they needed :| Will include them once I can flesh out this project more agian :)!